[PC-BSD Pbi-dev] MegaGlest3.3.7.2-PV01.pbi
Kris Moore
kris at pcbsd.org
Thu Nov 4 05:54:37 PDT 2010
On Thu, Nov 04, 2010 at 01:52:45AM +0100, Sven Moeller wrote:
> Hi,
>
> i've build a PBI Package of the RTS game Mega Glest for PCBSD 8.1 AMD64
> (NVIDIA Grapics Adapter).
> Attached you'll find the lib/ directory of the PBI.
>
> The PBI it's selfs can be downloaded here(~273 MB):
>
> http://nichthelfer.de:8083/MegaGlest3.3.7.2-PV01.pbi
>
> The game uses OpenGL Hardware acceleration.
> I've deleted *nvidia* from the lib/ dir because i think it's better to use the
> system wide installed ones.
>
> Here you'll find a short HowTo build MegaGlest on FreeBSD:
>
> http://glest.wikia.com/wiki/MG/FreeBSD_Compiling
>
> Also attached you'll find custom PBI Scripts.
>
> I didn't set an update URL for the PBI yet, but i could use the above URL for
> download.
>
> Is it possible that someone build the 32Bit Version?
>
> Please test it. Any feedback is appreciate.
>
>
> Thx & kind regards
>
> Sven Moeller
Is MegaGlest different than regular Glest? We already have a PBI for Glest
available, but if this is a fork / new program then perhaps we can get somebody
to make a FreeBSD port of it. If we can get that done, then building both
32bit & 64bit modules is a snap, and they get updated automatically whenever
the port does.
http://wiki.pcbsd.org/index.php/PBI_Module_Builder_Guide
PS, please don't attach large files, a link will suffice :)
--
Kris Moore
PC-BSD Software
More information about the Pbi-dev
mailing list