[PC-BSD Commits] r15760 - pbi/update

svn at pcbsd.org svn at pcbsd.org
Fri Mar 9 03:34:17 PST 2012


Author: autotrans
Date: 2012-03-09 11:34:17 +0000 (Fri, 09 Mar 2012)
New Revision: 15760

Modified:
   pbi/update/pbi-meta-9
Log:
Auto-Commit of i18n pbi meta data from Pootle


Modified: pbi/update/pbi-meta-9
===================================================================
--- pbi/update/pbi-meta-9	2012-03-09 10:15:18 UTC (rev 15759)
+++ pbi/update/pbi-meta-9	2012-03-09 11:34:17 UTC (rev 15760)
@@ -1444,6 +1444,7 @@
 App[en_GB]=gxmms2;gxmms2 is a GTK2 based XMMS2 client, written in C. Its main window is small and simple. It includes a playlist editor and a file details dialog.  NOTE: This is a GUI client for XMMS2, and will require xmms2 to be installed in order to function.
 App[en_GB]=iReport;iReport is a powerful, intuitive and easy to use visual report builder/designer for JasperReports written in 100% pure java. This tool allows users to visually edit complex reports with charts, images, subreports,... iReport is integrated with JFreeChart, one of the most diffused OpenSource chart library for java.  The data to print can be retrieved through several ways including multiple JDBC connections, TableModels, JavaBeans, XML, etc.  (Recommended for PCBSD 8.1 or newer)
 App[en_GB]=ioUrbanTerror;Urban Terror is a realism based total conversion mod for Quake III Arena which no longer requires this game to be played.   It only uses its engine, which is open sourced through the GPL and may be distributed freely. Urban Terror plays in about the same setting as Counter Strike, but is less focused on realism and plays much faster, which among other things, is caused by the ability to strafe jump, which combined with wall jumping can lead to very quick movement and nice jumps.   Urban Terror has 7 game modes, 25 maps and 15 weapons.
+App[en_GB]=jrDesktop;jrDesktop is an open source software for viewing and/or controlling a distance PC. Besides then screenshots, keyboard and mouse events transfer, jrdesktop includes many additional features(file transfer, data compression, color conversion, ...).
 App[en_GB]=mpdBrowser;MPD click & play client   mpdBrowser show your collection's covers and let you: - play an album with left click - Enqueue an album with left click and Control - Clear playlist with middle click - play a song with right click - enqueue a song with right click and Control
 App[en_GB]=nPush;nPush is a logic game similar to Sokoban and Boulder Dash. You need to collect all the gold on the level and reach the exit. To make it hard there are some rocks that stand in your way, and you also have some dynamite to blast them away. Main difference from Sokoban, KSokoban and similar games is that you can have multiple player-controlled characters you can move on the screen.  nPush is written in C++. The source code is freely available under GPL license, version 2 or above. The code is very simple, so if you're interested in working on your C++ skills on a simple project, please feel free to join in.
 App[en_GB]=netPanzer;Netpanzer is an online multiplayer tactical warfare game designed for FAST ACTION combat. Gameplay concentrates on the core -- no resource management is needed. The game is based on quick tactical action and unit management in real-time. Battles progress quickly and constantly as destroyed players respawn with a set of new units. Players can join or leave multiplayer games at any time.
@@ -2049,6 +2050,7 @@
 App[en_ZA]=gxmms2;gxmms2 is a GTK2 based XMMS2 client, written in C. Its main window is small and simple. It includes a playlist editor and a file details dialog.  NOTE: This is a GUI client for XMMS2, and will require xmms2 to be installed in order to function.
 App[en_ZA]=iReport;iReport is a powerful, intuitive and easy to use visual report builder/designer for JasperReports written in 100% pure java. This tool allows users to visually edit complex reports with charts, images, subreports,... iReport is integrated with JFreeChart, one of the most diffused OpenSource chart library for java.  The data to print can be retrieved through several ways including multiple JDBC connections, TableModels, JavaBeans, XML, etc.  (Recommended for PCBSD 8.1 or newer)
 App[en_ZA]=ioUrbanTerror;Urban Terror is a realism based total conversion mod for Quake III Arena which no longer requires this game to be played.   It only uses its engine, which is open sourced through the GPL and may be distributed freely. Urban Terror plays in about the same setting as Counter Strike, but is less focused on realism and plays much faster, which among other things, is caused by the ability to strafe jump, which combined with wall jumping can lead to very quick movement and nice jumps.   Urban Terror has 7 game modes, 25 maps and 15 weapons.
+App[en_ZA]=jrDesktop;jrDesktop is an open source software for viewing and/or controlling a distance PC. Besides then screenshots, keyboard and mouse events transfer, jrdesktop includes many additional features(file transfer, data compression, color conversion, ...).
 App[en_ZA]=mpdBrowser;MPD click & play client   mpdBrowser show your collection's covers and let you: - play an album with left click - Enqueue an album with left click and Control - Clear playlist with middle click - play a song with right click - enqueue a song with right click and Control
 App[en_ZA]=nPush;nPush is a logic game similar to Sokoban and Boulder Dash. You need to collect all the gold on the level and reach the exit. To make it hard there are some rocks that stand in your way, and you also have some dynamite to blast them away. Main difference from Sokoban, KSokoban and similar games is that you can have multiple player-controlled characters you can move on the screen.  nPush is written in C++. The source code is freely available under GPL license, version 2 or above. The code is very simple, so if you're interested in working on your C++ skills on a simple project, please feel free to join in.
 App[en_ZA]=netPanzer;Netpanzer is an online multiplayer tactical warfare game designed for FAST ACTION combat. Gameplay concentrates on the core -- no resource management is needed. The game is based on quick tactical action and unit management in real-time. Battles progress quickly and constantly as destroyed players respawn with a set of new units. Players can join or leave multiplayer games at any time.



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