[PC-BSD Commits] r12450 - pbi/update

svn at pcbsd.org svn at pcbsd.org
Tue Aug 30 08:01:48 PDT 2011


Author: pbiapprove
Date: 2011-08-30 08:01:47 -0700 (Tue, 30 Aug 2011)
New Revision: 12450

Modified:
   pbi/update/pbi-meta-9
Log:
PBI-9 Meta-Update: Phoronix-Test-Suite

Modified: pbi/update/pbi-meta-9
===================================================================
--- pbi/update/pbi-meta-9	2011-08-30 14:59:28 UTC (rev 12449)
+++ pbi/update/pbi-meta-9	2011-08-30 15:01:47 UTC (rev 12450)
@@ -193,7 +193,6 @@
 App=Lightspark-devel;Graphics;http://images.pbidir.com/progicons/lightspark.png;Alessandro Pignotti;http://lightspark.sourceforge.net/;Unknown - open source;Text;flash,player;Lightspark is an alternative Flash Player implementation with llvm-based ActionScript JIT compiler and support for hardware accelerated rendering.;;
 App=LimeWire;Network - P2P;http://images.pbidir.com/progicons/limewire.png;Lime Wire LLC;http://www.limewire.com/;GPL;Graphical;bittorrent;LimeWire is a fast, easy-to-use file sharing program that contains no spyware, adware or other bundled software.   Compatible with all major platforms and running over the Gnutella network, LimeWire\'s open source code, is freely available to the public and developed in part by a devoted programmer community.   LimeWire is offered in dozens of languages and is available in LimeWire BASIC, a free version, or LimeWire PRO, an enhanced version with personalized technical support offered at 1.95.;;
 App=LinCity-NG;Games;http://images.pbidir.com/progicons/lincityng.png;LinCity Dev Team;http://lincity-ng.berlios.de/;GPL;Graphical;game,simcity;LinCity-NG is a City Simulation Game. It is a polished and improved version of the classic LinCity game. Within the scope of the GoTM project at happypenguin we have created a new iso-3D graphics engine, with a completely redone and modern GUI.;;
-App=Liquid War;Games;http://images.pbidir.com/progicons/liquidwar.png;Christian Mauduit;http://www.ufoot.org/liquidwar/;GPL;Graphical;game,liquid;Liquid War is a unique multiplayer wargame. Its rules are truely original and have been invented by Thomas Colcombet. You control an army of liquid and have to try and eat your opponents. A single player mode is available, but the game is definitely designed to be multiplayer, and has network support.  When playing Liquid War, one has to eat one\'s opponent. There can be from 2 to 6 players. There are no weapons, the only thing you have to do is to move a cursor in a 2-D battlefield. This cursor is followed by your army, which is composed by a great many little fighters. Fighters are represented by small colored squares. All the fighters who have the same color belong to the same team. One very often controls several thousands fighters at the same time. And when fighters from different teams meet, they eat each other, it is as simp
 le as that.  Note: If the game crashes this might resolve it:     Inside liquidwar, go to options->rules->advanced and change     Algorithm from "Assembly" to "Standard C" See also the "ASM" option in the port build options.;;
 App=LiquidWar;Games;http://images.pbidir.com/progicons/liquidwar.png;Christian Mauduit;http://www.ufoot.org/liquidwar/;GPL;Graphical;game,liquid;Liquid War is a unique multiplayer wargame. Its rules are truely original and have been invented by Thomas Colcombet. You control an army of liquid and have to try and eat your opponents. A single player mode is available, but the game is definitely designed to be multiplayer, and has network support.  When playing Liquid War, one has to eat one\'s opponent. There can be from 2 to 6 players. There are no weapons, the only thing you have to do is to move a cursor in a 2-D battlefield. This cursor is followed by your army, which is composed by a great many little fighters. Fighters are represented by small colored squares. All the fighters who have the same color belong to the same team. One very often controls several thousands fighters at the same time. And when fighters from different teams meet, they eat each other, it is as simpl
 e as that.  Note: If the game crashes this might resolve it: Inside liquidwar, go to options->rules->advanced and change Algorithm from "Assembly" to "Standard C" See also the "ASM" option in the port build options.;;
 App=Logwatch;System Utilities;http://images.pbidir.com/progicons/logwatch.png;Logwatch Team;http://www.logwatch.org;Other;Text;log;Logwatch is a customizable, pluggable log-monitoring system.  It will go through your logs for a given period of time and make a report in the areas that you wish with the detail that you wish.;;
 App=LuckyBackup;System Utilities;http://images.pbidir.com/progicons/luckybackup.png;Loukas Avgeriou;http://luckybackup.sourceforge.net;GPL;Graphical;backup,remote;luckyBackup is a QT4 application that backs-up and synchronizes directories using the power of rsync. It is simple to use, fast (only transfers changes made), safe, reliable, and fully customizable.;;
@@ -252,6 +251,7 @@
 App=Password Gorilla;Security;http://images.pbidir.com/progicons/gorilla.png;Zbigniew Diaczyszyn;http://github.com/zdia/gorilla;GPL;Graphical;password;Password Gorilla is cross-platform Password Manager. It is  compatible with "Password Safe" from Windows. It uses TCL/Tk and runs on most platforms supported by Tcl/Tk.;;
 App=Pencil;Graphics;http://images.pbidir.com/progicons/pencil.png;Pascal Naidon, Patrick Corrieri;http://www.pencil-animation.org;GPL;Graphical;animation,drawing,2D;Pencil is an animation/drawing software. It lets you create traditional hand-drawn animation (cartoon) using both bitmap and vector graphics. Pencil is free and open source.;;
 App=Perforce;Development;http://images.pbidir.com/progicons/perforce.png;Perforce Software;http://www.perforce.com;Other;Graphical;SCM,configuration;Founded in 1995, Perforce Software develops, markets, and supports Perforce, the Fast Software Configuration Management (SCM) System. Perforce SCM versions and manages source code and digital assets for enterprises large and small.  Perforce Software is a privately held company headquartered in Alameda, California with international offices in Wokingham, United Kingdom and Sydney, Australia.;;
+App=Phoronix-Test-Suite;Benchmarks;http://images.pbidir.com/progicons/phoronix-test-suite.png;Phoronix Media;http://www.phoronix-test-suite.com;GPL;Text;benchmarks,test,system;The Phoronix Test Suite is the most comprehensive testing and benchmarking platform available for the *nix operating system. This software is designed to effectively carry out both qualitative and quantitative benchmarks in a clean, reproducible, and easy-to-use manner.;;
 App=PiTiVi;Multimedia;http://images.pbidir.com/progicons/pitivi.png;PiTiVi Team;http://www.pitivi.org;LGPL;Graphical;audio,video,editor;PiTiVi relies on the GStreamer multimedia framework and the accompanying plugins to handle the various medias and their transformation. PiTiVi being a novelty usage of GStreamer, there are some problems with plugins not  handling completely/correctly the GStreamer API. These problems are in  the process of being corrected.  This means that it is not guaranteed that all codecs, containers or effects work properly with PiTiVi.;;
 App=Picard;Audio;http://images.pbidir.com/progicons/picard.png;MusicBrainz;http://wiki.musicbrainz.org/PicardTagger;GPL;Graphical;audio,tagger;Picard is the next generation MusicBrainz tagging application. This new tagging concept is album oriented, as opposed to track/file oriented like the ClassicTagger was.;;
 App=Pidgin;Network - IM;http://images.pbidir.com/progicons/pidgin.png;Pidgin Team;http://www.pidgin.im/;GPL;Graphical;chat,im,aim;Pidgin is a multi-protocol Instant Messaging client that allows you to use all of your IM accounts at once.  Pidgin is free software. It is licensed under the GNU General Public License (GPL) version 2. This means you are free to use it and to modify it, but if you distribute your modifications you must distribute the modified source code as well.;



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